Mario Party Ds Download Play
- Mario Party Ds Download Play Free
- Mario Party Ds Download Play Game
- Mario Party Ds Download Play 3ds
- Mario Party Ds Play Online
- Mario Party Ds Romsmania
- Download all files as FLAC Lossless (346 MB) Download all files as MP3 (137 MB) Download original music files (2 MB).
- The size of this Mario Party DS Emulator/ROM is just 19.2MB only and around 112969 people already downloaded and played it. If you like this Mario Party DS, we request you to give suitable ratings. If you like this Mario Party DS, we request you to give suitable ratings.
Mario Party DS continues the Mario Party gameplay on the Nintendo DS. It is a multiplayer game played as a board game. Each player can choose between well known characters from the Mario universe such as Mario, Luigi, Princess Peach, Yoshi, Princess Daisy, Toad, Wario and Waluigi. Players play mini-games to earn stars.
Mario Party DS |
---|
Developers: Hudson Soft, CAProduction This game has unused models. |
Mario Party DS sticks far closer to the tried-and-true format of the console games, unlike its GBA predecessor, which is to collect stars in order to obtain Superstar status and play against a boss. There are 5 playable maps and 72 minigames. This is also the last Mario Party game to be developed by Hudson Soft.
To do: Images about the regional differences and more details. |
- 1Debug Menu
- 1.7Minigame
- 3Hidden Objects
- 4Test Songs
Debug Menu
There is a hidden entry in the main menu that goes to a debug menu.The debug menu is displayed on the Touch Screen.
Use the Action Replay code for your region to access it:
USA | Europe | Japan | Korea |
---|

In the main menu, select one of the options using the Touch Screen or using the D-Pad and press A once, then press Select.'Touch to start!' or a text string with the same meaning for non-English languages will appear twice on the upper screen, then press either A, OK or the entry previously selected on the Touch Screen.The main debug menu can be navigated using the D-Pad, as an entry can be selected by pressing Up/Down and the selected entry can be opened by pressing A.
If an entry leads to a submenu or a game mode, pressing B will reload the main debug menu (excluding some cases, see below).Some entries crash the game because their content was removed from the ROM.
In the USA Kiosk Demo even trying to access the main debug menu crashes the game.
The main debug menu contains the following entries:
START

Restarts the game.
MultiBoot Parent
To do: Test DS Download Play capabilities |
Sends the multiplayer game to clients using DS Download Play, the MultiBoot Client entry or both.It works and the player that used this will have 'WID:0' in the lower right corner of the bottom screen after successfully connecting with other clients and it will be sent back to main debug menu.
MultiBoot Client

Briefly displays 'Press Button A to start' and 'Now working' sequentially on the Touch Screen, then searches for parents.This presence of this option is odd since multiplayer can normally only be accessed through DS Download Play.Surprisingly it works perfectly (except for one issue, see below), and lets play a multiplayer game through multi-card play by selecting Board Entrance or Minigame after being sent back to the main debug menu.
Press Button A to start
Now working
A major benefit to playing multiplayer this way as opposed to Download Play is how load times are dramatically cut down from literal minutes to just about a second due to no longer needing to send as much data between the parent and clients.However there's one big, save-ruining glitch with this mode: the parent player's unlocked boards, records, minigames (including Triangle Twisters), and minigame modes are saved across ALL players save data, which can be a VERY nasty side-effect if it happens to be playing off of a new save.This feature was probably not implemented in the actual game because the developers weren't able or didn't want to fix this issue.
Board Entrance
Goes to the Party Mode menu.Unlike Extra Draw & Catch and Extra Color Territory, exiting from the Party Mode menu accessed in this way will lead to the game's final main menu, not back to the debug menu.
Extra Draw & Catch
To do: Test how it behaves using the MultiBoot (e.g. if it allows to control the two AI-controlled characters by a human player) |
Starts a game of Pen Pals, known in Japanese as Draw and Catch.Without using the MultiBoot the first AND second player are controlled simultaneously, but the in-game camera follows only the first, and the other two characters are AI-controlled.
This entry assigns characters to the players using the settings for the Minigame entry:
- The first human-controlled character uses Player 0's character only
- The second human-controlled character uses Player 1's character (without MultiBoot also reads the COM difficulty, but the player is forced to be controlled by a human)
- The first and second AI-controlled characters use, respectively, Player 2's and Player 3's character and COM difficulty
Every other setting including the play order is overridden and, if players from the same team use the same character, glitch text is shown instead of their team names.The selected Minigame Set for this mode is All.
Extra Color Territory
Starts a game of Desert Duel, known in Japanese as Color Territory.Again, without using the MultiBoot, both the first and second player are controlled simultaneously.
Mario Party Ds Download Play Free
Like Extra Draw & Catch, this entry assigns characters to the players using the settings for the Minigame entry:
- The first human-controlled character uses Player 0's character only
- The second human-controlled character uses Player 1's character only
Also in this case, every other setting is overridden.Again, the selected Minigame Set for this mode is All.
Minigame
Minigames List |
This entry loads a menu for testing minigames and it can be navigated using the D-Pad, as a minigame can be selected using Up/Down and the current page can be changed using Left/Right.The selected minigame can be started by pressing either START or A.To return to the main debug menu also SELECT can be pressed.
Time Attack (Boss Bash) mode can be enabled or disabled by pressing R and, if enabled on non-boss minigames, it affects only the button that must be pressed to exit from the minigame explanation screen (Y must be used instead of B).
Pressing Y displays four 'result coin' values, one for each player, and they disappear when the button is released.Each value refers to a specific player by its internal number and they change depending of the true type of the last minigame that was played and completed.
Known displayed values:
- 0 if a player was defeated in a Boss minigame, 1 if the player won
- The rank of the players if it was a Battle minigame, from 0 (first) to 3 (last)
- All set to zero if it was a Score Scuffle minigame
- Glitched values if it was a Puzzle minigame
- The coins awarded to each player in any other case
Without MultiBoot new records from Player 0 are saved even if its type is set to COM, but no Mario Party points are awarded.
Choosing a Puzzle minigame and exiting after starting the minigame will lead to the final Puzzle Mode menu rather than back to the debug menu.Triangle Twisters can be unlocked in both Frenzy and Focus Mode by selecting its entry and starting a game, but this is not saved into SRAM.
Boss Bash mode enabled
Result coin
Settings
Minigame settings can be adjusted in a submenu by pressing X and pressing it again will return to the minigame list.These settings also affect Extra Draw & Catch and Extra Color Territory entries.
Customizable settings:
- The minigame type can be changed by pressing L or R and it can be cycled between 1 Player (Puzzle), 2 Players (Duel), ALL Players (4-Player), Decathlon (Score Scuffle mode, if the game is an actual Score Scuffle minigame it also cannot be paused) and Battle (enables Duel mode on Battle minigames). Setting the wrong type for a minigame and starting it will not crash the game.
- For each player the character (the same character can be chosen more than once), type (HUMAN or COM), difficulty level (applied only if the type is set to COM) and team (BLUE or RED, used to group players in 2-Vs.-2 or 1-Vs.-3 minigames) can be customized by selecting the corresponding entry with the D-Pad and using A or B to adjust it.
- The players' order can be shuffled by pressing Y (single players or teams, depending on the minigame type set)
Internaly the players are numbered from 0 to 3.For some reason the minigame type selector is a bit buggy because, on the explanation screen, the name, color and number of players of the chosen minigame type is updated only if the Duel type is selected or if the main debug menu is reloaded without resetting the game.Without using the MultiBoot, every HUMAN character is controlled simultaneously by the player and setting every character as COM allows to see the game being played by Player 0 (its type resets back to HUMAN when exiting from the minigame) but it doesn't work for some minigames.Toad is named by his Japanese name, KINOPIO.
Boss and Puzzle minigames use Player 0's character and type.Playing Feed and Seed with Player 0's type set to COM reveals that the player that normally can only be controlled by a human has an unused and very basic AI programmed to play the minigame.Interestingly, to advance the introductive text for Feed and Seed when using a COM character, A or the Touch Screen must be pressed physically.
All the others, incuding Puzzle minigames, simply force the character to be human-controlled.
Mario Party Ds Download Play Game
Viewer
Crashes the game.
It's unknown what kind of in-game content was meant to be viewed using this menu.
Attakeda
Crashes the game.
The name refers to Atsushi Takeda, one of many people credited as 'Program'.
Hakamada
Crashes the game.
The name refers to Syun Hakamada, another person credited as 'Program'.
Hnishi
Begins a Party game on the desired map.Exiting a Party game started on this menu will lead to the final main menu, not back to this entry, and the current progress is saved into SRAM.For some reason it crashes in the American and Japanese versions.Strangely it doesn't read the settings for the Minigame entry but without MultiBoot it sets the first player as a human-controlled Mario and the other players as AI-controlled 'Normal' Daisy, Luigi and Wario.
Mario Party Ds Download Play 3ds
There's an option called Boardmap Debug, probably for a debug map, but there isn't any reference to it in the file system, so it crashes when trying to load it.Also, the Tutorial entry displays the tutorial instructions, but can't be played.
The name probably refers to Syuuichiro Nishio, credited as 'Planning'.

Miyawaki
Crashes the game.
The name refers to Hidenori Miyawaki, again one of many people credited as 'Program'.
Takasima
Crashes the game.
The name refers to Tetsuharu Takashima, one of many people credited once again as 'Program'.
GUI Menu
Crashes the game.
Probably this entry was used to test in-game menus.Another instance of the internal use of the word GUI is in the name of the dependencies for the boards' minimaps, as they're named 'mbgui_dep_LZ.bin'.
Message
Crashes the game.
Probably it was used to test in-game messages like previous Mario Party games developed by Hudson Soft (e.g. Mario Party 8).
Build Date
The debug menu features a build date which differs between versions.It can be found in the ARM9 binary along with the other debug menu text.
For the sake of consistency, Revision 1 denotes the revised version of the game for the corresponding region and, when omitted, the first version released in the corresponding region is intended instead.
Version | Text |
---|---|
USA | |
Japan | |
Europe | |
USA Demo | |
Japan Revision 1 | |
USA Revision 1 | |
Europe Revision 1 | |
Korea |
Hidden Objects
Music Box Speaker
The music box from 'Call of the Goomba' has a speaker that can't be seen during the minigame.
Test Songs
In the ROM's main SDAT archive (MPDS_sound.sdat) there are three distinct unused songs that are duplicated many times under various names.All of them have 'MPDS_BGM' set as their Wave Container (in this case instrument sample collection), the one that is also used for the background music of the game.
Probably they were used to test various aspects of the game's sound engine.
Each unused song, excluding duplicates, can be identified by a distinctive Sound Bank (instrument set) name, so below they are listed and analyzed into a sub-section named after it.
BNK_DUMMY
Many copies of a simple three note test song can be found in the data for in-game jingles.
It can be found under the name of:
- JN302
- JN303
- JN305
- JN406
- JN407
- JN408
- JN409
- JN410
- JN504
- JN505
- JN601
- JN602
- JN603
- JN604
BNK_DUMMY2
Placed among used songs related to the boards, many duplicates of another unused song can be found:
- MU003
- MU004
- MU111
- MU112
- MU113
- MU201
- MU202
- MU203
- MU301
- MU304
- MU305
- MU401
- MU409
- MU410
- MU501
- MU502
- MU504
- MU509
- MU512
Another batch of duplicates of it can be found after the minigame music:
- MU701
- MU702
- MU703
- MU704
- MU705
- MU706
- MU801
- MU802
- MU803
- MU804
- MU805
- MU806
- MU807
- MU902
- MU904
- MU905
It resembles the beginning of the background music heard in underground levels in the SNES version of Super Mario Bros..
The song itself is prerecorded in a sound sample, as the corresponding SSEQ file consists in only a single note playing it.
Interestingly the same Super Mario Bros.-esque reference is also made by the songs used in the minigame Boogie Beam.
BNK_MMDUMMY
An unused song that is completely different from the other two can be found three times consecutively in the ROM, before the music used for the minigame results screen:
- MU614
- MU615
- MU616
The song itself is made by repeating many times 2 prerecorded samples, then altering one of them at the end.
Regional Differences
Due to South Korea banning gambling and its elements in games, there are a number of changes made to the Korean version of the game.
Mario Party Ds Play Online
- Bowser's Pinball Machine's three-slot jackpot game has been simplified into a game where the player has to hit the UFO when it lands on the center (and if it gets hit faster, the player gets more coins). The coin roulette game also has been changed into a Whack-a-Mole game where hitting Bowser or Bowser Jr. gains coins, and hitting a Bob-omb decreases the amount.[1][2]
- Two minigames, 'Shuffleboard Showdown' and 'Chips and Dips', were removed.
Mario Party Ds Romsmania
The Mario series | |
---|---|
NES/FDS | Super Mario Bros. • Super Mario Bros. 2 (FDS) • Super Mario Bros. 2 (NES) (Prototype; Doki Doki Panic) • Super Mario Bros. 3 |
SNES | Super Mario World • Super Mario All-Stars • Super Mario World 2: Yoshi's Island (Prototypes) |
Satellaview | BS Super Mario USA • BS Super Mario Collection |
Nintendo 64 | Super Mario 64 (64DD Version) |
GameCube | Super Mario Sunshine (Demo) |
Wii | Super Mario Galaxy • Super Mario Galaxy 2 • New Super Mario Bros. Wii • Super Mario All-Stars: 25th Anniversary Edition |
Wii U | New Super Mario Bros. U • New Super Luigi U • Super Mario 3D World • Super Mario Maker |
Game Boy (Color) | Super Mario Land • Super Mario Land 2: 6 Golden Coins • Wario Land: Super Mario Land 3 • Super Mario Bros. Deluxe |
Game Boy Advance | Super Mario Advance • Super Mario Advance 2 • Super Mario Advance 3 • Super Mario Advance 4 |
Nintendo DS | New Super Mario Bros. • Super Mario 64 DS |
Nintendo 3DS | Super Mario 3D Land (Demo) • New Super Mario Bros. 2 • Super Mario Maker for Nintendo 3DS |
Nintendo Switch | Super Mario Odyssey • New Super Mario Bros. U Deluxe • Super Mario Maker 2 • Super Mario 3D All-Stars • Super Mario Bros. 35 |
iOS/Android | Super Mario Run |
Mario Kart | |
Console Games | Super Mario Kart (Prototypes) • Mario Kart 64 • Mario Kart: Double Dash!! (Demos) • Mario Kart Wii (Channel) • Mario Kart 8 (Deluxe) |
Handheld Games | Mario Kart: Super Circuit • Mario Kart DS (Demos) • Mario Kart 7 |
Arcade Games | Mario Kart Arcade GP • Mario Kart Arcade GP 2 • Mario Kart Arcade GP DX |
Mario RPGs | |
Super Mario RPG | Legend of the Seven Stars |
Paper Mario | Paper Mario • The Thousand-Year Door (Paper Mario 2 Demo) • Super Paper Mario • Sticker Star • Color Splash • The Origami King |
Mario & Luigi | Superstar Saga (+ Bowser's Minions) • Partners in Time • Bowser's Inside Story (+ Bowser Jr.'s Journey) • Dream Team • Paper Jam |
Mario Party | |
Console Games | Mario Party • Mario Party 2 • Mario Party 3 • Mario Party 4 (Demo) • Mario Party 5 (Demo) • Mario Party 6 (Demo) • Mario Party 7 • Mario Party 8 • Mario Party 9 • Mario Party 10 • Super Mario Party |
Handheld Games | Mario Party Advance • Mario Party DS |
Mario Sports | |
Console Games | BS Excitebike Bunbun Mario Battle Stadium • Mario Golf • Mario Tennis • Mario Golf: Toadstool Tour • Mario Power Tennis • Mario Superstar Baseball (Mario Baseball Demo) • Super Mario Strikers (Demo) • Mario Strikers Charged • Mario & Sonic at the Olympic Games (Beijing 2008, London 2012) • Mario Sports Mix • Mario Tennis Aces |
Handheld Games | Mario's Tennis (Virtual Boy) • Mario Golf • Mario Tennis (GBC) • Mario Tennis: Power Tour • Mario Golf: Advance Tour • Mobile Golf • Mario & Sonic at the Olympic Games (Beijing 2008) |
Web Games | Mario Tennis: Power Tour - Bicep Pump |
Other | |
Arcade Games | Donkey Kong • Donkey Kong Jr. • Mario Bros. • Donkey Kong, Donkey Kong Jr., Mario Bros. • Mario Roulette • Luigi's Mansion Arcade |
Computer Games | Donkey Kong (Atari 8-bit family) • Mario is Missing! (DOS) • Mario Teaches Typing (DOS) • Mario's Early Years (DOS) • Mario's Game Gallery (Mac OS Classic) |
Console Games | Donkey Kong (NES) • Donkey Kong Jr. (NES) • Mario Bros. (NES) • Wrecking Crew • Dr. Mario (NES) (Prototypes) • Mario Paint (Prototype) • Mario & Wario • Tetris & Dr. Mario • Undake 30: Same Game Mario Version • Mario's Super Picross • Wrecking Crew '98 • Mario is Missing! (NES, SNES) • Mario's Time Machine (NES, SNES) • Mario's Early Years: Fun With Letters • Yoshi's Safari • Hotel Mario • Super Mario's Wacky Worlds • Mario no Photopi • Mario Artist Paint Studio (Prototype) • Mario Artist Talent Studio • Mario Artist Communication Kit • Dr. Mario 64 • Luigi's Mansion • Dance Dance Revolution Mario Mix • Fortune Street • Captain Toad: Treasure Tracker (Wii U, Switch) • Mini Mario & Friends amiibo Challenge • Dr. Luigi • Mario + Rabbids Kingdom Battle • Luigi's Mansion 3 |
Handheld Games | Dr. Mario • Mario Clash • Donkey Kong • Mario's Picross • Picross 2 • Jaguar Mishin Sashi Senyou Soft: Mario Family • Mario Pinball Land • Mario vs. Donkey Kong (Demo) • Mario vs. Donkey Kong 2: March of the Minis (Demo) • Mario vs. Donkey Kong: Minis March Again! • Super Princess Peach • Dr. Mario & Puzzle League • Mario Bros. Classic • Luigi's Mansion (Nintendo 3DS) • Luigi's Mansion: Dark Moon • Captain Toad: Treasure Tracker (Nintendo 3DS) • Photos with Mario • Dr. Mario World |
Web Games | Dr. Mario: Vitamin Toss |
See also | |
Yoshi • Donkey Kong • Wario |
